Svargrond Arena
Quests · last edited 11.08.2026 10:08
What it is
Ten pits, ten beasts, one way out. You pay Halvar, you walk through the door, and you fight your way from pit to pit until the tenth one is dead. Beat all ten and the reward room opens.
Signing up
Talk to Halvar in Svargrond. Say hi, then challenge - he also answers to fight, pit and arena. He names the difficulty you have earned and its fee, and takes the money once you answer yes. Everyone starts at Greenhorn, and each level you finish unlocks the next one.
He will also explain things himself: ask him about rules, difficulties, prices or die.
Greenhorn - 1000 gold
Scrapper - 5000 gold, unlocked by beating Greenhorn
Warlord - 10000 gold, unlocked by beating Scrapper
Once you have paid, the door next to Halvar lets you through. It only opens for someone who has paid, so do not expect to walk a friend in.
How a run works
Step on the teleport to enter the first pit. Your opponent is spawned when you arrive. Kill it and the teleport to the next pit appears. There are ten pits in a row, and each one is harder than the last.
Every pit has an emergency exit - the portal to the south. Use it and you are out, alive, with nothing: the attempt is over and you pay again to retry.
If you die in a pit, your corpse and your backpack are gone. You cannot go back for them. Halvar says it plainly and he means it - do not carry anything into the arena that you are not willing to lose.
Beat the tenth beast and you are teleported to the platform above the arena. From there walk to the reward room of the level you just finished.
The opponents
Greenhorn: Frostfur, Bloodpaw, Bovinus, Achad, Colerian The Barbarian, The Hairy One, Axeitus Headbanger, Rocky, Cursed Gladiator, Orcus the Cruel.
Scrapper: Avalanche, Kreebosh the Exile, The Dark Dancer, The Hag, Slim, Grimgor Guteater, Drasilla, Spirit of Earth, Spirit of Water, Spirit of Fire.
Warlord: Webster, Darakan the Executioner, Norgle Glacierbeard, The Pit Lord, Svoren the Mad, The Masked Marauder, Gnorre Chyllson, Fallen Mooh'tah Master Ghar, Deathbringer, The Obliverator.
Rewards
Five chests stand in each reward room and you may open only one. Choose before you touch anything - the rest turn up empty.
Greenhorn - blacksteel sword, headchopper, orcish maul, a fur backpack holding 100 onyx arrows and 100 sniper arrows, or a present with a piggy bank, a blue bag, a bar of chocolate and 10 candies.
Scrapper - mystic blade, heroic axe, cranial basher, a fur backpack holding a great fireball rune and a heavy magic missile rune with 50 charges each, 200 power bolts and 100 onyx arrows, or a present with a bear doll, a bar of chocolate and 10 candies.
Warlord - the justice seeker, royal axe, blessed sceptre, a fur backpack holding 100 infernal bolts, a mastermind potion, a bullseye potion and a sudden death and ultimate healing rune with 50 charges each, or a present with a panda teddy, a bar of chocolate and 10 candies.
The backpack and the present are worth opening before you decide - they are containers, not single items.
The trophy
Taking your reward puts a trophy on the pedestal in the room - a bronze cup of honour for Greenhorn, a silver goblet for Scrapper, a golden goblet for Warlord. Look at it and it names the winner and the challenge. Only the most recent winner stands there, so if you want your name on it, be the last one to earn it.
Your finished challenges also show up on your character profile.
191, Master Sorcerer


